Dr Faye Miller “It’s not just a _____, it’s an experience.” Substitute the blank space above with just about anything these days (car, meal, city, website, course, concert, charity, therapy), and you get the unofficial catch cry of the early … Continue reading What is experience design?
Nicole Leaper What is experience design for learning? Information experiences are changing and require a deeper understanding of human psychology and behavior in order to meet the needs of learners. When a design team is challenged to create a learning … Continue reading Learning by design: experience design for informal learning environments
Dr Rafael Gomez The medical health device industry is on the precipice of fundamentally changing our lives. With the rise of portable, wearable and implantable medical devices we are entering an era of previously unimagined level of information about our … Continue reading Patient experience design and the future medical health device landscape
Bruno Lavos, Chief Creative Officer, Experience Strategist & Innovator at Qualia Over the last few years, there is something happening in the world, that is starting to show us a very different story from the one that is being told to … Continue reading Building villages together
Issue two features articles around the theme of designing better human experiences for health and wellbeing. Innovative research conducted by Dr Jan Golembiewski from Medical Architectures Australasia-Pacific, in the area of environmental design for mental healthcare helps us reflect, through experiential … Continue reading Designing experiences for health and wellbeing
Listen to our founding editor give a short introduction to the ideas behind Flow Experiences (formerly XD: Experience Design Magazine) Continue reading Podcast episode #1
Dr Regan Forrest and Dr Toni Roberts Museums, heritage sites, national parks, zoos and aquariums all have something in common: they are places where leisure and learning overlap. As well as promising a fun day out, these ‘informal learning settings’ are … Continue reading Interpretation design: Think, feel, do